Game Server Hosting Panel
Game Server Hosting Panel is a app in the osFoundry community catalog. Web admin panel for running game servers — multi-game (Minecraft, Rust, ARK, Valheim, CS, ...), multi-user, multi-node, resource limits, file manager, SFTP, scheduled tasks. Powered by Pterodactyl (Panel + Wings via Docker-in-Docker). Ships as a self-contained all-in-one image. **Heavy — Wings spawns containers per game server**.
Details
- Workspace: osfoundry
- Category: COMMUNICATION
- Pricing: Free
- Access: Community
Features
- Web admin panel for running game servers — multi-game (Minecraft
- Multi-user
- Multi-node
- Resource limits
- File manager
- Scheduled tasks
Documentation
# Game Server Hosting Panel
Game-server admin panel, powered by Pterodactyl.
## Architecture
Pterodactyl has two halves:
- **Panel** (PHP/Laravel + MariaDB + Redis) — the web admin UI
- **Wings** (Go + Docker) — the daemon that spawns + manages game-server containers per user
This AIO bundles both, running Wings via Docker-in-Docker so it can spawn child containers for game servers.
## ⚠️ DinD complexity + UDP caveat
Many games use UDP for their network protocol. The DinD layer plus the outer container's TCP-only ingress means game-server traffic is degraded or non-functional for UDP-based games. **For real game hosting, deploy Pterodactyl on a UDP-friendly VPS** — this room app is useful primarily as the Panel UI for managing a remote Wings daemon.
## Features
- Multi-game support (50+ games via eggs)
- Multi-user with resource limits
- File manager + SFTP + console
- Backups + scheduled tasks
- Subuser collaboration
- API
## Packaging
DinD AIO: Panel (Laravel/PHP + nginx + queue worker) + Wings + bundled MariaDB + Redis + dockerd.
How to use Game Server Hosting Panel in osFoundry
Install Game Server Hosting Panel into your workspace in one click, then fork it in osStudio to customise the prompts, tools, or configuration for your stack. Anyone in your workspace can pick up where you left off.
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