Pixel Art Editor (Modern)
Pixel Art Editor (Modern) is a app in the osFoundry community catalog. Modern pixel art + 2D animation editor — onion skinning, timeline, custom palettes, tilemap mode, layer effects, GIF export, image-to-pixel-art conversion. Powered by Pixelorama (built on Godot). Desktop app; runs in a streamed sandbox (KasmVNC) here, or natively on the osFoundry desktop client.
Details
- Workspace: osfoundry
- Category: PRODUCTIVITY
- Pricing: Free
- Access: Community
Features
- Modern pixel art + 2D animation editor — onion skinning
- Timeline
- Custom palettes
- Tilemap mode
- Layer effects
- GIF export
Documentation
# Pixel Art Editor (Modern)
Pixel art + 2D animation, powered by Pixelorama.
## Features
- Onion skinning + animation timeline
- Tilemap mode for game tile authoring
- Custom palettes (Lospec / DawnBringer 32 / etc.)
- Layer effects + per-layer blend modes
- GIF / spritesheet / Aseprite import-export
- Image-to-pixel-art conversion
- Frame tags + loop modes
- Built on Godot (extensible via GDScript)
## Packaging
KasmVNC + downloaded Pixelorama Linux build (Godot-exported binary).
## CONFIRM-AT-BUILD
Pin PIXELORAMA_VERSION + verify the download URL (binary lives on GitHub releases).
How to use Pixel Art Editor (Modern) in osFoundry
Install Pixel Art Editor (Modern) into your workspace in one click, then fork it in osStudio to customise the prompts, tools, or configuration for your stack. Anyone in your workspace can pick up where you left off.
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