Wan_Video_Attack_Sprite_Animation
Teluv's Wan_Video_Attack_Sprite_Animation is a image-generation model. Wan_Video_Attack_Sprite_Animation is an open-weights image model.
by Teluv
Best for
Ways to use Wan_Video_Attack_Sprite_Animation in osFoundry
Connect with your own key (BYOK)
Open the key dialog and paste your Teluv API key. osFoundry discovers Wan_Video_Attack_Sprite_Animation automatically — assign it to a Maestro role (router, direct, orchestrator, or fallback) in the Pipeline tab and it is live in every chat. Your key, your provider account — no token markup.
Deploy a dedicated endpoint
Wan_Video_Attack_Sprite_Animation is open-weights — run it locally for free, or deploy a dedicated GPU endpoint in your workspace for reserved capacity with no rate limits.
Use it in a Room App
Room Apps declare AI features in their manifest, then call them with invokeAI:
import { invokeAI } from '@osfoundry/app-sdk'
// 'summarize' is an AI feature declared in your app manifest.
const result = await invokeAI('summarize', userText)
Call it from your own apps
Once a model is wired into your workspace you can host it as an API and reach it from your own services, scripts, or CI — outside osFoundry.
Wan_Video_Attack_Sprite_Animation vs similar models
Licence
Unspecified — Licence terms not specified — verify the upstream model card before commercial use.
Check upstream documentation.
Frequently asked about Wan_Video_Attack_Sprite_Animation
Is Wan_Video_Attack_Sprite_Animation free to use?
Wan_Video_Attack_Sprite_Animation is free to run locally on your own hardware. Hosted access through osFoundry is metered (input Free (local), output Free (local)). You can switch between local and hosted at any time.
Can I use Wan_Video_Attack_Sprite_Animation commercially?
Commercial use is allowed with conditions. Licence terms not specified — verify the upstream model card before commercial use. Check upstream documentation.
Can I run Wan_Video_Attack_Sprite_Animation locally?
Yes. Wan_Video_Attack_Sprite_Animation is open-weights and runs locally on a workstation GPU. osFoundry's local runtime handles model loading, quantisation, and routing.
What is Wan_Video_Attack_Sprite_Animation best at?
Wan_Video_Attack_Sprite_Animation is well-suited to image to video.
How do I use Wan_Video_Attack_Sprite_Animation in osFoundry?
Paste your Teluv API key in the key dialog (or deploy the open weights for self-hostable models), assign Wan_Video_Attack_Sprite_Animation to a Maestro role in the Pipeline tab, then use it in chat, Room Apps via invokeAI, or your own apps.
Published by Teluv on August 30, 2025. Source: https://huggingface.co/Teluv/Wan_Video_Attack_Sprite_Animation